An immersive installation exploring cyberbullying and the female experience — where physical space amplifies digital emotion, and the audience becomes both witness and aggressor.
A surrealist 3D character rendered in continuous loop, projected large-scale onto the far gallery wall — the emotional centrepiece of the space, cycling between states of fragility and dissolution.
A wearable Arduino device suspended from the rope ceiling generates real-time sound data that responds to visitor proximity — the closer viewers approach, the more the system activates.
Over 30 metres of red rope criss-cross the gallery ceiling, casting dramatic entangled shadow projections across the walls — physically ensnaring visitors within the logic of the work.
The installation posits that the psychological weight of online harassment can only be truly felt when re-embodied in physical space. Scale, darkness, and enclosure transform abstract data into visceral sensation — what the screen renders weightless, the room makes heavy.
Drawing on documented patterns of gendered digital violence, the work centres experiences that are frequently dismissed or made invisible online — giving them a room, a body, and a shadow that cannot be scrolled past or ignored.
The Arduino sensor responds to visitor proximity. As viewers approach, the sound intensifies. This implicates the audience in the dynamics the work depicts — collapsing the comfortable distance between observer and participant, bystander and perpetrator.
The work does not argue. It creates a field — darkness, red, entanglement — and allows the viewer's body to respond before the mind interprets. Sensation precedes meaning. The exhibition asks visitors to feel first and understand after.
3D Animation · TouchDesigner · Isabel Bader Centre 2023
Exhibition Poster
CONSTRAINT+ · Art & Media Lab · Isabel Bader Centre · April 2023
Instagram Campaign
Exhibition photography · Social media campaign · April 2023
Real-time generative visuals and projection mapping, driving the looping 3D animation across the gallery wall at full scale and resolution.
Proximity-sensing circuit embedded in the hanging pendant — audience presence triggers sound visualization changes in real time, implicating viewers in the piece.
Character modelling, rigging, and loop animation built in Cinema 4D, composited with a surrealist visual language and rendered for large-format projection.
"The piece does not explain cyberbullying — it recreates the feeling of being ensnared. The ropes are data. The shadows are what gets left on your body. The audience, by entering, becomes complicit."
— Artist's Proposal · CONSTRAINT+ · Isabel Bader Centre · 2023